Showing posts with label Properties. Show all posts
Showing posts with label Properties. Show all posts

Saturday, September 26, 2015

How to only Serialize Interface Properties with Json.NET

When you serialize an object with Newtonsoft's Json.NET it will resolve the serialization contract for the type being serialized. This means that if you want to serialize an object so that it matches one of the interfaces that it implements you will need to use a customized contract resolver.

When I first tried to do this I made a completely custom JsonConverter for the type that looked up the properties via reflection and just wrote their values out manually. Unfortunately had the side effect of bypassing all of the features the Newtonsoft provides with regard to decorating classes and customizing the serialization process for that object.

There was a good topic on Stack Overflow about this that led me to the custom contract resolver solution. However the sample implementation there is hard coded to only try to serialize one hard coded type for all serialization.

Below is an implementation (with tests) that allows you to specify a list of interfaces that you want to serialize by, and then if the object being serialized does implement that interface it will fall back on it's default contract.

InterfaceContractResolver Implementation

public class InterfaceContractResolver : DefaultContractResolver
{
    private readonly Type[] _interfaceTypes;
 
    private readonly ConcurrentDictionary<Type, Type> _typeToSerializeMap;
 
    public InterfaceContractResolver(params Type[] interfaceTypes)
    {
        _interfaceTypes = interfaceTypes;
 
        _typeToSerializeMap = new ConcurrentDictionary<Type, Type>();
    }
 
    protected override IList<JsonProperty> CreateProperties(
        Type type,
        MemberSerialization memberSerialization)
    {
        var typeToSerialize = _typeToSerializeMap.GetOrAdd(
            type,
            t => _interfaceTypes.FirstOrDefault(
                it => it.IsAssignableFrom(t)) ?? t);
 
        return base.CreateProperties(typeToSerialize, memberSerialization);
    }
}

Friday, October 18, 2013

Check Properties of a Dynamic Object in .NET

How can you avoid a RuntimeBinderException when working with dynamics?

In JavaScript, checking if an object implements a property is easy; so why can't it be that easy to check dynamics in C#? Well, it sort of is!* If you are using an ExpandoObject, you need only cast it to a Dictionary and check and see if it contains the desired key.

* Offer only valid with ExpandoObject. **
** See sample code for participating interfaces.***
*** Visit your local Visual Studio installation for details.

Real Time Web Analytics