Sunday, November 24, 2013

Generic Enum Attribute Caching

Attributes are wonderful for decorating your Enums with additional markup and meta data. However, looking up attributes via reflection is not always a fast operation in terms of performance. Additionally, no one likes typing that code over and over again.

Well not to worry, just use the following extension methods to help cache your Enum attribute look ups, and increase your application's performance! But how much faster is this? Good question...

Iterations Average Elapsed Ticks Difference
No Cache With Cache
2 1182.00 3934.00 4x Slower
10 20.10 7.10 3x Faster
100 13.07 1.37 10x Faster
1,000 13.27 1.40 10x Faster
10,000 13.56 1.45 10x Faster
100,000 13.02 1.33 10x Faster

Monday, November 18, 2013

XUnit.PhantomQ v.1.2 Released

Want to run client side QUnit tests from Visual Studio or your build server? Now it is easier than ever; just grab newly updated XUnit.PhantomQ v1.2 from NuGet!

XUnit.PhantomQ will allow you to execute your QUnit tests as XUnit tests. It supports both library and web projects, and features the ability to easily specify test files and their dependencies by real relative path from the root of your project.

XUnit.PhantomQ on NuGet
XUnit.PhantomQ Source on GitHub

Change Log for v1.2

My thanks to James M Greene and the other authors of the PhantomJS Runner; their work served as the model for this version's improved test result information.

  • Significantly improved test result information and error details.
  • Added console.log support.
  • Added test timeout configuration support.
  • Added QUnit module support.
  • Added QUnit result details to QUnitTest.Context

Saturday, November 16, 2013

jQuery Mobile: Touch Events Only

jQuery Mobile touch events are awesome.

In a recent project I did not need ALL of the features that the jQuery Mobile framework had to offer; I only needed the excellent touch events. While jQuery Mobile does not offer a custom feature build that includes only the touch system, it is actually quite easy to create your own build.

Just download the following files and include them in your project; but be sure to delete the define method wrapper (the first and last line of each file), as you do not need them with the complete jQuery build.

  4. touch.js

...that's it, you can now use only jQuery Mobiles touch events!

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